package bit.pja.wolfkill.entity;

public class RolesParam {
    private int villager;
    private int wolf;
    private boolean wizard = true;
    private boolean prophet = true;
    private boolean hunter = true;

    public RolesParam(){}

    public RolesParam(int villager, int wolf, boolean wizard, boolean prophet, boolean hunter){
        this.villager = villager;
        this.wolf = wolf;
        this.wizard = wizard;
        this.prophet = prophet;
        this.hunter = hunter;

    }

    public int getVillager() {
        return villager;
    }

    public void setVillager(int villager) {
        this.villager = villager;
    }

    public int getWolf() {
        return wolf;
    }

    public void setWolf(int wolf) {
        this.wolf = wolf;
    }

    public boolean isWizard() {
        return wizard;
    }

    public void setWizard(boolean wizard) {
        this.wizard = wizard;
    }

    public boolean isProphet() {
        return prophet;
    }

    public void setProphet(boolean prophet) {
        this.prophet = prophet;
    }

    public boolean isHunter() {
        return hunter;
    }

    public void setHunter(boolean hunter) {
        this.hunter = hunter;
    }
}
